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Rewire Festival: RITUAL — Attention with FUJI|||||||||||TA, screening ‘soramimi’

Besides performing his music at Rewire Festival, sound artist FUJI|||||||||||TA will also present his film ‘soramimi’ as part of the RITUAL discourse programme at Page Not Found.

FUJI|||||||||||TA creates unique sound art and music which takes various natural phenomena that respond to his interest in wanting to hear unheard sounds and noises. Quoting the artist on his film: “soramimi means “mishearing” in English. It means that you hear a sound that is not actually being made. My days are filled with soramimi. Searching, Searching, Searching, But it is rarely found.” 

‘soramimi’ was recorded at FUJI|||||||||||TA’s house and in his neighborhood. The film is edited by Tatsunori Kasai. The work was commissioned by VIRTUALLYREALITY.

All Rewire events at Page Not Found are free and open to the public. No festival ticket is needed to attend.

‘soramimi’ will be screened on Friday April 8 & Saturday April 9 from 14:00-17:00, and on Sunday April 10 from 15:00-18:00.

Rewire Festival: RITUAL — Resonance, talk by Brandon LaBelle

Throughout Rewire’s festival days, Brandon LaBelle will host a series of gatherings at Page Not Found, with each session talking through an aspect of resonance. The three seminars will discuss how resonance operates in experiences of cooperation and communal effort, as well as its place within expressions of social recognition. By gathering and reflecting together, the seminars aim to nurture a performative scene of resonant creation.

Brandon LaBelle is an artist, writer and theorist living in Berlin. His work focuses on questions of agency, community, pirate culture, and poetics, which results in a range of collaborative and para-institutional initiatives, including: The Listening Biennial and Academy (2021-), Communities in Movement (2019-), The Living School (with South London Gallery, 2014-16), Oficina de Autonomia (2017), The Imaginary Republic (2014-19), Dirty Ear Forum (2013-), Surface Tension (2003-2008), and Beyond Music Sound Festival (1998-2002). In 1995 he founded Errant Bodies Press, an independent publishing project supporting work in sound art and studies, performance and poetics, artistic research and contemporary political thought. His publications include: The Other Citizen (2020), Sonic Agency (2018), Lexicon of the Mouth (2014), Acoustic Territories (2010, 2019), and Background Noise (2006, 2015). His latest book, Acoustic Justice (2021), argues for an acoustic model by which to engage questions of social equality. 

All Rewire events at Page Not Found are free and open to the public. No festival ticket is needed to attend.

Resonance by Brandon LaBelle takes place on Friday April 8, Saturday April 9, Sunday April 10, from 13:00-13:45.

Rewire Festival: RITUAL — Zine Launch

Curated by Rewire in collaboration with media researcher and musician Katía Truijen, the discourse programme RITUAL functions as a multitude of compositions for cohesion and community. While often described as spiritual and transcendent, rituals equally ground us into our daily lives and help us connect with our surroundings, each other, and ourselves. 

RITUAL shares a zine designed by Fallon Does, which includes contributions from M Lamar, Brandon LaBelle, artist Grouper, poet Momtaza Mehri and FUJI|||||||||||TA. The zine is freely available during all RITUAL programmed events and will be launched at Page Not Found on Friday 8 April with a series of sonic meditations shared by composer and vocalist Kristin Norderval. 

All Rewire events at Page Not Found are free and open to the public. No festival ticket is needed to attend.

Starts at 16:00.

XPUB & PNF present: This Box Found You For A Reason — Special Issue #17 launch

Page Not Found and the Master Experimental Publishing (XPUB) at the Piet Zwart Institute, Willem de Kooning Academy, invite you to the launch of the Special Issue “This Box Found You For A Reason”.

Under the guidance of artist Lídia Pereira and the XPUB staff, the master students explored how features of (video)games are making us more, not less, productive. Life and work are ‘gamified’ through social media, dating apps, and fitness apps designed to increase motivation and productivity. Gamification blurs the lines between play, leisure and labour, to release our collective dopamine for profit. Games in themselves often perform a reproductive role, presenting capitalism as a system of natural laws, exemplified by in-game predatory monetisation schemes. On the other hand, games provide necessary down time and relaxation, helping people function in a largely dysfunctional economy and society. Yet leisure remains a contested space which is still unequally distributed, between genders, ethnicities and abilities. The form of the publication reworks the figure of the loot box, a typically virtual and predatory monetisation scheme.

The launch features presentations by the XPUB students and a discussion with Sepp Eckenhaussen and Koen Bartijn, directors of Platform BK. They will engage in conversation on the economics of the publication, and on larger questions of how the labour of artists and designers is valued and what structures, guidelines and policies can help (small scale) institutions ensure that these practices remain sustainable.

Platform BK researches the role of art in society and takes action for a better art policy. It represents artists, curators, designers, critics and other cultural producers.

Special Issue #17 is co-published by Page Not Found and XPUB, and made by Supisara Burapachaisri, Mitsa Chaida, Kimberley Cosmilla, Erica Gargaglione, Carmen Gray, Jian Haake, Chaeyoung Kim, Francesco Luzzana, Ål Nik (Alexandra Nikolova), Lídia Pereira (ed.), Emma Prato, Gersande Schellinx and Miriam Schöb. 

Starts at 18:00 and ends at 21:00.

This is a free event. No reservation is required.

Photo: Louisa Teichmann.

Rewire Festival: RITUAL

As Rewire Festival 2022 fills The Hague with cutting-edge music, it also lands at Page Not Found on 8, 9 and 10 April.

RITUAL invites you into an experimental series that explores the many different elements that form a ritual. Rituals, as symbolic acts, represent and pass on the values and orders on which a community is based. While often described as spiritual and transcendent, they equally ground us into our daily lives and help us connect with our surroundings, each other, and ourselves. Through a sequence of collaborations with artists on themes such as Attention, Ceremony, Closure, Connectivity, Resonance and Technology, RITUAL will serve as an entry into collectivity and cohesion.

“We can define rituals as symbolic techniques of making oneself at home in the world. They transform being-in-the-world into a being at home. They turn the world into a reliable place. They are to time what a home is to space: they render time habitable. They even make it accessible, like a house.” – Byung Chul Han, The Disappearance of Rituals: A Topology of the Present.

Day-to-day program:

RITUAL: Zine launch with sonic meditations by Kristin Norderval — Friday April 8, 16:00

RITUAL: Resonance, talk by Brandon LaBelle — Friday April 8, Saturday April 9, Sunday April 10, 13:00-13:45

RITUAL: Attention with FUJI|||||||||||TA, presenting his film ‘soramimi’ — Friday April 8 & Saturday April 9, 14:00-17:00, and Sunday April 10, 15:00-18:00

RITUAL: Power with M Lamar, reading from bell hooks — Sunday April 10, 14:00-14:45

Rewire Timetable

All Rewire events at Page Not Found are free entry.

Living Archives: Book Conservation Workshop with Giovanni Pagani

The Hague-based artist Marianna Maruyama is our 2022 artist-in-residence! During the residency, Maruyama will unfold her long-term research around termite colonies in the program “Living Archives”.

For this event, she is honored to invite the Italian accredited conservator Giovanni Pagani to discuss the basic principles of conservation and preservation from an ethical standpoint, while exploring some of ‘losing battles’ of book conservation. Beginning with a short introduction about the book as an object that carries a message, while looking at its cultural heritage status, he will discuss the materiality of the book, its organic properties and the ways in which it is modified by time – processes of death, in other words. The workshop will invite the audience to make an informed approach to dealing with an ancient book in need of restoration, based on an actual case study. Finally, Pagani will share his recent experiences and challenges with book conservation and restoration projects in Egypt and Gaza. 

Over the past two years Maruyama has been moving – physically and imaginatively – between The Hague and Rome in search of what she calls  ‘termitic space’. Termites offer limitless ways of thinking about more-than-human intelligence by provoking questions about social life and the concept of the individual, blurring boundaries between the animate and inanimate, and mixing temporalities. Thinking alongside the works of Anna Tsing, Rosi Braidotti, Caitlin DeSilvey, Lisa Margonelli, and others, Maruyama is interested in how cultural heritage might be understood from the perspective of the insects that live off of it — and in it — in addition to the ones who produce it or conserve it. For Maruyama, termites offer different ways of thinking about loss, and prompt a deeper understanding of the life and death cycle of a publication.

Marianna Maruyama is an artist and writer. Previous publications include: Performing Security (The Fifth Season, 2019), Translation in The Dark (Casco/DAI, 2014), Translation as Method (Kunstlicht, 2017), Three Movements (Casco/DAI, 2013), and Farocki’s Living Room (Harun Farocki Institut, 2018). Since 2016, she has been active as an artist-consultant at the invitation of the Sedje Hémon Foundation in The Hague.

Giovanni Pagani completed an M.A. in Book Conservation from the European School for Conservators-Restorers of Book Materials, Spoleto, Italy. He manages a private conservation studio, Re.Li.C., in Rome, working for national and international institutions, such as the Vatican Library. Giovanni has worked as a conservation teacher at the universities of Rome and Salerno. He is also the conservator librarian and archivist of the Benedictine Abbey of Santa Maria del Pilastrello in Lendinara. For the past 12 years he has been working especially for libraries and archives of the Dioceses in the Marche region, where in 2020 he created Recanati e Restauro, a not-profit social enterprise aiming to enhance and promote cultural heritage.

Starts at 18:00.

This is a free event.

Our Terms Have Changed ⁠— online talk by Cory Arcangel

Page Not Found and the Master Experimental Publishing (XPUB) at the Piet Zwart Institute, Willem de Kooning Academy, join forces again with artist Lídia Pereira to publish a Special Issue on how games pervade contemporary culture. To sustain this publishing project, we are happy to invite you to a series of online lectures investigating play, productivity and leisure.

As the third speaker in the series, artist Cory Arcangel will present “Our Terms Have Changed”, a talk on the subject of leisure, gaming, software hacking, digital and open source culture. Over the last two decades, Arcangel has sought the potential and failures of old and new technologies highlighting their obsolescence, humour and, at times, eerie influence in our lives.

Throughout the artist lecture, Arcangel will share his insights on the making and displaying of seminal work such as “Super Mario Clouds” (2002), “Pizza Party” (2004), “Various Self Playing Bowling Games” (2011) and “/roʊˈdeɪoʊ/ Let’s Play: HOLLYWOOD” (2021); as well as delving into the gaming influence in music through his work as a composer.

Cory Arcangel (b. 1978, Buffalo, NY) is an artist, composer, and curator based in Stavanger, Norway. Arcangel explores, encodes, and hacks the structural language of video games, software, and machine-learning. In 2014, he established the merchandise and publishing imprint Arcangel Surfware, which opened its flagship store in Stavanger, Norway, in 2018. His work has been the subject of solo exhibitions internationally such as Migros Museum, Zurich; Whitney Museum, New York; Carnegie Museum of Art, Pittsburgh; Barbican Art Gallery, London; Reykjavik Art Museum, Iceland; Hamburger Bahnhof, Berlin; Museum of Contemporary Art, Miami; CC Foundation, Shanghai; and at the Kunstverein Hamburg in October 2022.

Under the guidance of Lídia and the XPUB staff, this semester the master students will explore how video games are making us more, not less, productive. Getting Likes and Super Likes, choosing your avatar, unlocking badges and achievements, are but a few examples of the language of games as it is repurposed in data-extractivist software. Life and work are ‘gamified’ through social media, dating apps, and fitness apps designed to increase motivation and productivity. Gamification blurs the lines between play, leisure and labour, to release our collective dopamine for profit. Video games in themselves often perform a reproductive role, presenting capitalism as a system of natural laws, exemplified by in-game predatory monetisation schemes. On the other hand, games provide necessary down time and relaxation, helping people function in a largely dysfunctional economy and society. Yet leisure remains a contested space which is still unequally distributed, between genders, ethnicities and abilities.

Starts at 15:00.

Reserve your free ticket here.

A link to the online talk will be sent to you by e-mail after registration.

Image caption: “/roʊˈdeɪoʊ/ Let’s Play: HOLLYWOOD 2021-06-09T20:22:00+02:00 10870”, 2021. Single-channel video of “/roʊˈdeɪoʊ/ Let’s Play: HOLLYWOOD” recorded on June 9, 2021. System sounds by Daniel Lopatin (Oneohtrix Point Never). Copyright Cory Arcangel. Installation view of “Century 21”, Greene Naftali Gallery, New York, USA, March, 2021 – April, 2021) Photo: Zeshan Ahmed.

Difficult Pictures — a film night with videos by Brett Milspaw and Kai Althoff’s publications.

On the occasion of Hoogtij #68, Page Not Found presents a film night with a selection of music videos by filmmaker Brett Milspaw, for the first time shown in Europe. The screening is accompanied by a selection of publications by Milspaw’s long time collaborator – the contemporary artist Kai Althoff.

The video program includes short videos for the collaborative music projects ‘FANAL’ (Althoff) and ‘Arizona’ (Althoff + Milspaw). All of the video works are directed by Milspaw and reveal his fluid stylistic approach and masterful ability to capture the morose complexities and intricacies of life with intimacy and insight.

The special screening at Page Not Found weaves together a series of story lines, exhaled characters, distorted realities, and perplexing mysteries. These pervasive elements in the visual language of both artists, find their continuation in the printed matter around Kai Althoff’s oeuvre assembled and presented during this event.

Brett Milspaw is a New York-based writer and filmmaker with a background in fine art. After discovering video as his chosen medium, he began making music videos and short vignettes, and in 2017 began producing commercial work and short films under the umbrella of the production company Difficult Pictures. He is in the process of developing his first feature-length film to be shot in 2023.

Hoogtij #68 takes place from 19:00 to 23:00. Entry is free.

Image caption: film still from ‘Earth Fantasy’ directed by Brett Milspaw.
 

PWNing Leisure: Feminist Play in the Shadow of the Pandemic — an online talk by Shira Chess

Page Not Found and the Master Experimental Publishing (XPUB) at the Piet Zwart Institute, Willem de Kooning Academy, join forces again with artist Lídia Pereira to publish a Special Issue on how games pervade contemporary culture. To sustain this publishing project, we are happy to invite you to a series of online lectures investigating play, productivity and leisure.

As the second speaker in the series, scholar Shira Chess presents her talk “PWNing Leisure: Feminist Play in the Shadow of the Pandemic”.

Pandemic-based inequities have been far reaching, particularly having affected some of the most marginalized populations, globally. In this presentation, Chess argues that leisure disparities have been exacerbated over the course of the pandemic. In order to reimagine our current landscape, Chess discusses ways that we can think about video games and other modes of play as a way to “PWN” our leisure, broadly. Pulling from leisure studies, video game studies, and feminist theory this presentation is meant to be a provocation that disrupts and reimagines play in our everyday lives, and the lives of those around us. 

Shira Chess is an Associate Professor of Entertainment and Media Studies at the University of Georgia. Her books include ‘Play Like a Feminist’ (MIT Press, 2020) and ‘Ready Player Two: Women Gamers and Designed Identity’ (University of Minnesota Press, 2017).  

Under the guidance of Lídia and the XPUB staff, this semester the master students will explore how video games are making us more, not less, productive. Getting Likes and Super Likes, choosing your avatar, unlocking badges and achievements, are but a few examples of the language of games as it is repurposed in data-extractivist software. Life and work are ‘gamified’ through social media, dating apps, and fitness apps designed to increase motivation and productivity. Gamification blurs the lines between play, leisure and labour, to release our collective dopamine for profit. Video games in themselves often perform a reproductive role, presenting capitalism as a system of natural laws, exemplified by in-game predatory monetisation schemes. On the other hand, games provide necessary down time and relaxation, helping people function in a largely dysfunctional economy and society. Yet leisure remains a contested space which is still unequally distributed, between genders, ethnicities and abilities.

The students’ works, gathered in a Special Issue, will be launched at Page Not Found on the 25th of March.

Starts at 16:00.

Reserve your free ticket here.

Typographic Night II — with Anya Danilova, Kexin Hao and Taya Reshetnik

Page Not Found is excited to welcome you to the second of our Typographic Nights, curated by Trang Ha and Paulina Trzeciak.

! Due to storm Eunice this event has been postponed to Saturday 19 February at 18:00 !

“Typographic Nights” are a space for graphic designers and the public to gather around understandings and misunderstandings of the graphic design process. Audience members are asked to bring texts which they would like to see transformed into visual works. These could be either small pieces of their own writing, borrowed fragments, or hand-picked inspirational quotes. The invited designers and typographers will materialise these texts into beautiful printed matter on the spot, demonstrating their skills and knowledge. Works will be printed the same night, ready to take home. Together we will reveal the curiosity, fun, improvisation and care that are part of graphic design, from choosing a typeface to applying analog materials, and much more!

This Typographic Night features live design performances by Anya Danilova, Kexin Hao, and Taya Reshetnik.

Trang Ha is a multidisciplinary designer/artist based in The Hague (NL). She uses the language of design to observe and address cultural complexities presented in modern society. Her frequent subjects are food, community, alternative knowledge, storytelling and ecology. In her practice, Trang underlines the importance of collaboration, an environment in which different thoughts can mingle and “contaminate” each other to achieve a more layered and inclusive outcome. Besides her personal works, Trang is also taking commissions in the field of creative coding and catering. She finished her BA Graphic Design at the Royal Academy of Art The Hague (KABK) in 2020.

Paulina Trzeciak is a visual artist and designer with a wide range of artistic practices. Paulina is currently based in The Hague (NL), where she is finishing her BA Graphic Design at the Royal Academy of Art The Hague (KABK). Paulina’s practice is highly influenced by her academic background, as seen in her frequent incorporation of social theories and political perspectives. In the field of design, her main interests are conceptual design, digital culture and curation. Besides these interests, she is equally fascinated by the use of fictional elements in design. She believes in its power to explore possible futures by creating speculative and alternative scenarios, shaping the complexity of the social-political landscape.

Anya Danilova is a type designer originally from Moscow, Russia. After studying in MA Type and Media in The Hague, she stayed in the Netherlands and continues her practice, working with various type foundries like Grilli Type, Typotheque, Arrow Type, type.today. In her practice, she is equally interested in drawing shapes by hand, working with outlines on a computer, scripting to automise specific processes and writing about type and typography. 

Kexin Hao is a visual artist and designer born in Beijing and based in The Netherlands. Her practice is a marriage between graphic design and performance art, and between art and non-art spaces. Using a daring visual language, Kexin’s work is a constant swing between intimate close-up on personal stories and zoom-out to collective narratives; between a past of political heaviness and a flashy modernity rendered in humour and sarcasm. In her recent works, Kexin investigates in the themes of body, rituals, health, archive, and collective memory.

Taya Reshetnik is a NL-based graphic designer, researcher and visual storyteller. In her work she uses stories as creative tools to talk about the meaning of public space, place-making and human experience in urban environment. The visual part of her projects often materializes in a form of a digital collage of found and self-produced imagery. Collaging techniques are used to put multilayered narratives together. For conduction of her research, Taya borrows methods from journalism and microhistory, the analytic approach, where archival research is focused on an individual, small group or an object. 

Starts at 18:00. Entrance is free and on a walk-in basis, no reservation is required.

If you have written materials (quick notes, midnight ideas, observations, poems, lyrics, etc!) which you’d like to see designed and printed, please upload them to the submission form.

Please note: We kindly ask you to show a valid proof of vaccination, recovery or negative test result at the entrance.

📆 Join us on Friday 23 May, from 19:00 to 23:00, for a special screening of "Written To Not Remain," a video work by Tewa Barnosa, presented alongside her publishing practice.

"Written To Not Remain" is a visual investigation looking into the acts of writing on the walls across post-revolution Libya, combining archival footage and digital acts made in a virtual reality simulation.

Tewa Barnosa is an interdisciplinary artist and cultural producer based between Tripoli and Amsterdam, whose practice spans visual arts, time-based media, performance, and curatorial collaborations. Barnosa recontextualizes images, sounds, objects, investigates war archives, Bedouin and Amazigh oral literature, fiction, and mythologies. She attempts to interweave fragments of evidence concerning human alienation and socio-ecological turbulence, intersecting with notions of contemporary warfare and the violations of cognitive and cultural means of resistance.

#VideoArt #TimeBasedMedia #postrevolution #hoogtijdenhaag #artinthehague #kunstindenhaag #pagenotfoundinvite

📆 Join us on Friday 23 May, from 19:00 to 23:00, for a special screening of "Written To Not Remain," a video work by Tewa Barnosa, presented alongside her publishing practice.

"Written To Not Remain" is a visual investigation looking into the acts of writing on the walls across post-revolution Libya, combining archival footage and digital acts made in a virtual reality simulation.

Tewa Barnosa is an interdisciplinary artist and cultural producer based between Tripoli and Amsterdam, whose practice spans visual arts, time-based media, performance, and curatorial collaborations. Barnosa recontextualizes images, sounds, objects, investigates war archives, Bedouin and Amazigh oral literature, fiction, and mythologies. She attempts to interweave fragments of evidence concerning human alienation and socio-ecological turbulence, intersecting with notions of contemporary warfare and the violations of cognitive and cultural means of resistance.

#VideoArt #TimeBasedMedia #postrevolution #hoogtijdenhaag #artinthehague #kunstindenhaag #pagenotfoundinvite
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